Videos uploaded by user “wiredboy27”
Get All Thaumcraft Aspects (No Scanning)
Angered by pointless scanning and cryptic clues? You've come to the right place. I'm using Thaumcraft 4.2 in 2015.
Views: 31841 wiredboy27
Get cobalt in tinkers construct
This is for 1.10.2+
Views: 32084 wiredboy27
Enhanced Portals Feed the Beast Part 1
I create a simple portal system.
Views: 1788 wiredboy27
Rustic Mod Spotlight
Plants, decorations and alchemy. Check it out.
Views: 13812 wiredboy27
Reliquary Part 1
I look at how to get charged creepers to craft the eye of the storm for the rending gale.
Views: 1761 wiredboy27
Water Strainer Mod Spotlight
I explain the biomes and the distance from the water source blocks required to get the highest output from the three water strainers.
Views: 3818 wiredboy27
Dynamic Surroundings Mod Spotlight
Lots of features from this mod.
Views: 925 wiredboy27
Vampirism Mod 1.10.2
Both vampire / vampire hunter getting started.
Views: 16949 wiredboy27
Feed the Beast Blood Magic Part 4
The focus now becomes the upgrade to the Tier 2 Blood Altar. Here I look at the Blood Rune and the Speed Rune.
Views: 2579 wiredboy27
Snad / Ender Compass Mods
A couple of tiny mods that add a block each that have very useful features.
Views: 880 wiredboy27
The Betweenlands Mod 1.12.2
Simple brewing.
Views: 6535 wiredboy27
Bibliocraft Mod Spotlight
1.10.2+ version. Typesettting table, printing press and a lot more besides. Check it out.
Views: 17196 wiredboy27
Set up variables in RFTools Control
I set up variables to count items in a chest and read the energy stored in a capacitor bank.
Views: 479 wiredboy27
Pam's Harvest Craft Feed the Beast Part 2
Here I complete my review of all the different normal crops available. I then turn my attention to the trees and note the produce growth stages and types of tree available. The cinnamon tree has the property that bonemeal can be used on the tree bark itself. I then look at the regrowth crops and the normal and regrowth bushes.
Views: 2188 wiredboy27
Thaumcraft 6 Mod 1.10.2
Getting started with the basics.
Views: 3674 wiredboy27
Ceramics Mod Spotlight
Differences between clay and porcelain barrels and the porcelain faucets and channels.
Views: 1780 wiredboy27
Pam's Harvest Craft Feed the Beast Part 1
This is a detailed documentation of an important mod in Magic Farm that introduces a large amount of new items. I discuss a lot of recipes using the utensils implemented in the Base Mod and I explain the difference between normal and regrowth crops. I consider the types of items available and go through some normal crop seeds and explain their growth processes. I also consider and explain the implementation of this mod in Feed the Beast.
Views: 6774 wiredboy27
Custom NPCs Quest Setup
How to set up a quest and assign it to an NPC.
Views: 2107 wiredboy27
Rockhounding Mod Spotlight #1
Covering chemistry and the other rockhounding mods.
Views: 647 wiredboy27
Runes of Wizardry Part 3
I check out the rune of dusk which greatly lowers the duration of the night.
Views: 197 wiredboy27
Growthcraft Feed the Beast Part 1
This mod adds interesting growth mechanics and a few new blocks, including the Fruit Press and Fermenting Barrel. I look at apples, grapes, rice, hops and bamboo.
Views: 1884 wiredboy27
Vanilla Magic Mod Part 1
All seven altar tiers and all transmutation recipes.
Views: 3381 wiredboy27
Runes of Wizardry Part 2
I check out some more runes including the rune of the leaping frog.
Views: 445 wiredboy27
Glass Mod Spotlight
Panoramic qtvr style rendering.
Views: 309 wiredboy27
Cyberware Mod Spotlight
Turn salvaged parts into hybrot augments. Also the addon mod wired: more augs.
Views: 5000 wiredboy27
Summon Multiple Mobs in One Command
How to summon a set of enemies in one command.
Views: 811 wiredboy27
Soulus Mod Spotlight
Custom spawning system mod for 1.12.2.
Views: 457 wiredboy27
Runes of Wizardry Part 1
I check out some of the early game, including the rune of lumber.
Views: 1865 wiredboy27
Deep Mob Learning Mod Spotlight
Mob spawning mod for faster loot gathering.
Views: 3746 wiredboy27
Runes of Wizardry Part 4
I check out the rune of locked time which freezes the day cycle and also prevents blocks such as sand from falling.
Views: 146 wiredboy27
Minecraft 1.6.4 FTB Crash Landing Part 1
Crash Landing is a HQM map with a high difficulty curve.
Views: 1542 wiredboy27
Runes of Wizardry Part 9
I check out the rune of the mountain.
Views: 127 wiredboy27
Embers Rekindled Mod Spotlight
All the things - late 1.12.2 version #embers #embersrekindled
Views: 10921 wiredboy27
MagicBooks Mod Spotlight
Books, Runes, check it out.
Views: 863 wiredboy27
The One Probe Mod Spotlight
Covering various features and modes.
Views: 4090 wiredboy27
Sea Giant Treasure Chest Opening - Hearthstone
I open the sea giant (rank 5) chest at the end of the season.
Views: 3981 wiredboy27
Psi Part 6
I take a look at combining break block sequence with a regular raycast to define the starting position and a vector construct to define the endpoint.
Views: 1143 wiredboy27
Astral Sorcery Telescope
Hand Telescope / Telescope Usage
Views: 5347 wiredboy27
Minecraft PC Gamer Demo
In this video I run through the PC Gamer demo of Minecraft which is a demo version of Minecraft Beta 1.3.
Views: 3138 wiredboy27
Vanilla Magic Mod Part 2
Summoning mobs, meteors, horde, teleporting and a lot more as I look at all the features and abilities that are in this mod.
Views: 1011 wiredboy27
Village Box Mod 1.10.2
I look at the basic functionality of this mod.
Views: 789 wiredboy27
Astral Sorcery Part 1
I quickly cover the basics.
Views: 5410 wiredboy27
Evilcraft Mod 1.10.2
Getting started with the basics.
Views: 1973 wiredboy27
Minecraft 1.4.7 FTB Tech World Part 1
Here begins a new survival series dedicated to exploring all the mods, setting up mining solutions, power generation, base building, transportation and different approaches to the standard vanilla experience.
Views: 276 wiredboy27
Place blocks at long range with Psi
Here I look at using place block and place block sequence to place blocks at a distance.
Views: 1496 wiredboy27
Psi Part 11
I check out the mass exodus function which moves entities to a target position.
Views: 213 wiredboy27
Bees - Purifying a Mutation
In this episode I wanted to purify the Cultivated mutation and perhaps to clarify things a little better. This process should be conducted in the following manner and only if the following is true. Fertility of both parents must be 2x or above. There must be a princess and a drone which are both hybrids and both contain one copy of the cultivated gene. In this example I have used a Cultivated-Wintry and a Common-Cultivated and the aim is to get a species homogenous Cultivated. Each of these two bees contains one copy of the species gene Cultivated. This means that in a Bee House there is a 25% chance on creation that the bee will be species homogenous Cultivated as it is one of the four results that can occur. Once this occurs and a species homogenous princess or drone is created it can then be mixed with a heterogenous Cultivated bee and this will increase the chances of acquiring a species homogenous Cultivated to 50%.
Views: 61 wiredboy27
Rockhounding Mod 1.12.2
Rocks and Minerals
Views: 1394 wiredboy27
Bionisation 3 Mod Spotlight
Bacteria and viruses as well as machines and changes to mob spawning.
Views: 1893 wiredboy27
Get huge mushrooms in Minecraft
An easy method to get infinite mushrooms in Minecraft.
Views: 10 wiredboy27